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Dying light only work in fullscreen
Dying light only work in fullscreen













It's really annoying that Rockstar have never bothered to add a triple buffering option, especially considering how many other options it has to tweak. However, the game initially runs at 30 fps on resuming my save until I Alt-Tab out then back into the game. I play that completely maxed out with 4xTXAA at 2560x1440 so the framerate normally hovers between 45 and 60 fps. I find it odd the CP doesn't mention this though.Ĭlick to expand.Yes, that is a fix I've used a few times to fix the low framerates in GTA V. P.S.: The nVidia CP's Triple Buffering option only works with OpenGL, just like AMD's. Isn't there another way? Or is everything discontinued on this side as well?

#Dying light only work in fullscreen windows#

I know D3DOverrider used to do just that, but it doesn't seems to work well with Windows 10, and apparently has issues with 64-bit applications, so this is a non-option. But at least the relative performance remains smooth. The only 'visual cue' is probably frameskipping, because instead of dropping every 2nd frame (on Double Buffered VSync), the frame dropped can easily be the 5th or 6th so. And not to be confused with 'Frames to render ahead'), is an excellent low-cost solution for these issues: framerates aren't cut in half and the input lag is negligible. Proper Triple Buffering (the one forceable in RadeonPro I mean, which only displays the one back buffer which was finished and doesn't force both of them to display. I don't have the money or resources to get myself expensive solutions like a new monitor supporting over 120Hz and/or G-Sync/Freesync, but I can't stand visual tearing. There are a number of games which don't use Triple Buffering when VSync is activated, resulting in half framerates when it drops under 60fps (on a 60Hz monitor), and additionally causes extra input lag. However: for Radeons there was this useful (unfortunately discontinued) little utility called RadeonPro, which can do where the Control Center fails (like forcing/overriding VSync). Oh and the somewhat more versatile DSR when compared to VSR. It doesn't work properly in The Bureau though.), and the actual working VSync setting in the Control Panel. I'm not going to turn this in an AMD vs nVidia topic, but things I currently like are the near-'free' PhysX (well, most of the time. I also chose the 'green' team not because I expected the grass to be 'greener', but because I was a bit curious, since my last decent nVidia card was a GeForce 6800GT.

dying light only work in fullscreen dying light only work in fullscreen

Yes I think €750,- was a bit steep considering the 290X's were under €500 each at the time. So I thought the 1080 was a decent choice because I'm too impatient to wait for either 'big Pascal' or 'big Polaris'. Not because I hate AMD but more because I wanted a single card setup which was able to more or less reach the potential performance my CFX-setup sometimes was able to have (in those cases where Multi-GPU was decently working). I only recently went from a crossfired AMD R9 290X to a single Geforce GTX 1080.













Dying light only work in fullscreen